Daniel is a multidisciplinary creative with experience ranging from visual and product design to events, marketing and interactive digital art. While traversing the (sometimes confusing) realm of creative work, he has discovered user-centricity to be the common denominator across all spaces. By employing sound user research methodologies coupled with thoughtful yet polished design systems, he hopes to create human-centered design solutions that will initiate positive change for businesses.
Originally from Singapore, he holds a diploma in Product Design from Tokyo Designer’s Gakuin College and a BFA in Industrial Design from Musashino Art University, Japan. He is also a graduate of the User Experience Design Immersive program at General Assembly.